/**
 * Copyright 2008 floop.pl
 * Licensed under the Apache License, Version 2.0 (the "License"); 
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 * 
 * http://www.apache.org/licenses/LICENSE-2.0 
 * 
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 **/
package org.eaicompiler.model;

/**
 * Holds the spawn definition
 * @author floop.pl
 */
public class Spawn {
	private int id;
	private float x;
	private float y;
	private float z;
	private float o;
	private int time;
	public int getId() {
		return id;
	}
	public void setId(int id) {
		this.id = id;
	}
	public float getX() {
		return x;
	}
	public void setX(float x) {
		this.x = x;
	}
	public float getY() {
		return y;
	}
	public void setY(float y) {
		this.y = y;
	}
	public float getZ() {
		return z;
	}
	public void setZ(float z) {
		this.z = z;
	}
	public float getO() {
		return o;
	}
	public void setO(float o) {
		this.o = o;
	}
	public int getTime() {
		return time;
	}
	public void setTime(int time) {
		this.time = time;
	}	
}
